#include <StochasticProcess.h>
Inheritance diagram for EuclideanRegion:
Definition at line 172 of file StochasticProcess.h.
Public Member Functions  
int  getDimension () const 
EuclideanRegion (int d)  
virtual RealVector &  boundaryProjection (const RealVector &x)=0 
RealVector &  boundaryIntersection (const RealVector &u, const RealVector &v, int N=5) 
Protected Attributes  
int  dim 

Definition at line 183 of file StochasticProcess.h. 

Definition at line 180 of file StochasticProcess.h. 

Projection of x onto the boundary of G. Implemented in Ball. Referenced by boundaryIntersection(). 

Intersection of the straight line from u to v with the boundary of G. It is assumed that u is inside and v outside of G. Simply moves toward the boundary along this straight line using continued bisection N times and then projects onto the boundary. Definition at line 194 of file StochasticProcess.h. References boundaryProjection(), Region< RealVector >::isMember(), and N(). 

Definition at line 176 of file StochasticProcess.h. Referenced by Ball::isMember(). 