#include <StochasticProcess.h>
Inheritance diagram for EuclideanRegion:
Definition at line 172 of file StochasticProcess.h.
Public Member Functions | |
int | getDimension () const |
EuclideanRegion (int d) | |
virtual RealVector & | boundaryProjection (const RealVector &x)=0 |
RealVector & | boundaryIntersection (const RealVector &u, const RealVector &v, int N=5) |
Protected Attributes | |
int | dim |
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Definition at line 183 of file StochasticProcess.h. |
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Definition at line 180 of file StochasticProcess.h. |
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Projection of x onto the boundary of G. Implemented in Ball. Referenced by boundaryIntersection(). |
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Intersection of the straight line from u to v with the boundary of G. It is assumed that u is inside and v outside of G. Simply moves toward the boundary along this straight line using continued bisection N times and then projects onto the boundary. Definition at line 194 of file StochasticProcess.h. References boundaryProjection(), Region< RealVector >::isMember(), and N(). |
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Definition at line 176 of file StochasticProcess.h. Referenced by Ball::isMember(). |